http://www.cnr.it/ontology/cnr/individuo/prodotto/ID281191
Accurate and efficient lighting for skinned models (Articolo in rivista)
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- Accurate and efficient lighting for skinned models (Articolo in rivista) (literal)
- Anno
- 2014-01-01T00:00:00+01:00 (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
- 10.1111/cgf.12330 (literal)
- Alternative label
Tarini M., Panozzo D., Sorkine O. (2014)
Accurate and efficient lighting for skinned models
in Computer graphics forum (Online); WILEY-BLACKWELL PUBLISHING, INC, MALDEN (Stati Uniti d'America)
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- Tarini M., Panozzo D., Sorkine O. (literal)
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- http://onlinelibrary.wiley.com/doi/10.1111/cgf.12330/abstract (literal)
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- CNR-ISTI, Pisa, Italy; ETH Zurich, Computer Science Dept., Zurich, Switzerland; ETH Zurich, Computer Science Dept., Zurich, Switzerland; (literal)
- Titolo
- Accurate and efficient lighting for skinned models (literal)
- Abstract
- In the context of real-time, GPU-based rendering of animated skinned meshes, we propose a new algorithm to compute surface normals with minimal overhead both in terms of the memory footprint and the required per-vertex operations. By accounting for the variation of the skinning weights over the surface, we achieve a higher visual quality compared to the standard approximation ubiquitously used in video-game engines and other real-time applications. Our method supports Linear Blend Skinning and Dual Quaternion Skinning. We demonstrate the advantages of our technique on a variety of datasets and provide a complete open-source implementation, including GLSL shaders. (literal)
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