An Event-Based Conversational System for the Nao Robot (Contributo in atti di convegno)

Type
Label
  • An Event-Based Conversational System for the Nao Robot (Contributo in atti di convegno) (literal)
Anno
  • 2011-01-01T00:00:00+01:00 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
  • 10.1007/978-1-4614-1335-6_14 (literal)
Alternative label
  • Kruijff-Korbayová, Ivana ; Athanasopoulos, Georgios ; Beck, Aryel ; Cosi, Piero ; Cuay´Ahuitl, Heriberto ; Dekens, Tomas ; Enescu, Valentin ; Hiolle, Antoine ; Kiefer, Bernd ; Sahli, Hichem ; Schröder, Marc ; Sommavilla, Giacomo ; Tesser, Fabio; Verhelst, Werner (2011)
    An Event-Based Conversational System for the Nao Robot
    in Proceedings of the Paralinguistic Information and its Integration in Spoken Dialogue Systems Workshop, Granada, Spain, 1-3 September 2011
    (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
  • Kruijff-Korbayová, Ivana ; Athanasopoulos, Georgios ; Beck, Aryel ; Cosi, Piero ; Cuay´Ahuitl, Heriberto ; Dekens, Tomas ; Enescu, Valentin ; Hiolle, Antoine ; Kiefer, Bernd ; Sahli, Hichem ; Schröder, Marc ; Sommavilla, Giacomo ; Tesser, Fabio; Verhelst, Werner (literal)
Pagina inizio
  • 125 (literal)
Pagina fine
  • 132 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#altreInformazioni
  • ID_PUMA: /cnr.istc/2011-A2-020. - Area di valutazione 15a - Scienze e tecnologie per una società dell'informazione e della comunicazione Kruijff-Korbayová I., Athanasopoulos G., Beck A., Cosi P., Cuayáhuitl H., Dekens T., Enescu V., Hiolle A., Kiefer B., Sahli H., Schröder M., Sommavilla G., Tesser F. and Verhelst W. An Event-Based Conversational System for the Nao Robot in Proceedings of IWSDS2011 Workshop on Paralinguistic Information and its Integration in Spoken Dialogue Systems Granada, Spain September 1-3, 2011 125-132 ISBN: 978-1-4614-1334-9 (Print) 978-1-4614-1335-6 (Online) (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#url
  • http://www.springerlink.com/content/g1v270v17517j27h (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#titoloVolume
  • Proceedings of the Paralinguistic Information and its Integration in Spoken Dialogue Systems Workshop (literal)
Note
  • A (literal)
  • ACL Web P (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
  • DFKI GmbH, Language Technology Lab, Saarbr¨ucken, Germany; IBBT, Vrije Universiteit Brussel, Dept. ETRO-DSSP, Belgium ; Adaptive Systems Research Group, School of Computer Science, University of Hertfordshire, U.K. ; ISTC CNR, UOS Padova ; (literal)
Titolo
  • An Event-Based Conversational System for the Nao Robot (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#isbn
  • 978-1-4614-1334-9 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#curatoriVolume
  • Ramón López-Cózar Delgado, Tetsunori Kobayashi (literal)
Abstract
  • Conversational systems play an important role in scenarios without a keyboard, e.g., talking to a robot. Communication in human-robot interaction (HRI) ultimately involves a combination of verbal and non-verbal inputs and outputs. HRI systems must process verbal and non-verbal observations and execute verbal and non-verbal actions in parallel, to interpret and produce synchronized behaviours. The development of such systems involves the integration of potentially many components and ensuring a complex interaction and synchronization between them. Most work in spoken dialogue system development uses pipeline architectures. Some exceptions are [1, 17], which execute system components in parallel (weakly-coupled or tightly-coupled architectures). The latter are more promising for building adaptive systems, which is one of the goals of contemporary research systems. In this paper we present an event-based approach for integrating a conversational HRI system. This approach has been instantiated using the Urbi middleware [6] on a Nao robot, used as a testbed for investigating child-robot interaction in the ALIZ-E project. We focus on the implementation for two scenarios: an imitation game of arm movements and a quiz game. (literal)
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