http://www.cnr.it/ontology/cnr/individuo/prodotto/ID77700
3D Interaction with Volumetric Medical Data: Experiencing the Wiimote (Contributo in atti di convegno)
- Type
- Label
- 3D Interaction with Volumetric Medical Data: Experiencing the Wiimote (Contributo in atti di convegno) (literal)
- Anno
- 2008-01-01T00:00:00+01:00 (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
- 10.1145/1363163.1363177 (literal)
- Alternative label
Gallo Luigi, De Pietro Giuseppe, Marra Ivana (2008)
3D Interaction with Volumetric Medical Data: Experiencing the Wiimote
in Ambi-Sys '08: Proceedings of the 1st international conference on Ambient Media and Systems, Quebec, Canada, February 1-14, 2008
(literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
- Gallo Luigi, De Pietro Giuseppe, Marra Ivana (literal)
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- Pagina fine
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#pagineTotali
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- Google S (literal)
- ACM DL (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
- ICAR-CNR, ICAR-CNR, ICAR-CNR (literal)
- Titolo
- 3D Interaction with Volumetric Medical Data: Experiencing the Wiimote (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#isbn
- 978-963-9799-16-5 (literal)
- Abstract
- Three-dimensional virtual environments are becoming more and more important for the inspection of volumetric medical data reconstructed from slices of images coming from Magnetic Resonance Imaging (MRI), Computer Tomography (CT), Positron Emission Tomography (PET) instrumentations. The possibility to visualize and interact with three-dimensional reconstructed organs while being immersed into a virtual environment, provides doctors a very naturalistic way to investigate patient's anatomy. However, most 3D user interfaces for immersive and semiimmersive virtual reality applications lack in usability or make not possible a user-friendly interaction. In this paper we present new flavors of existing 3D interaction techniques specifically designed for interacting with volumetric medical data in a semi-immersive virtual environment by using the Nintendo Wiimote controller as 3D user interface. (literal)
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