Novel 3D Game - like Applications driven by body interactions for learning specific forms of Intangible Cultural Heritage (Contributo in atti di convegno)

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  • Novel 3D Game - like Applications driven by body interactions for learning specific forms of Intangible Cultural Heritage (Contributo in atti di convegno) (literal)
Anno
  • 2015-01-01T00:00:00+01:00 (literal)
Alternative label
  • E. Yilmaz, D. Ugurca, C. Sahin, F.M.Dagnino, M. Ott, F. Pozzi, K. Dimitropoulos, F. Tsalakanidou, A. Kitsikidis, S. K. Al Kork, K. Xu, B. Denby, P. Roussel, P. Chawah, L. Buchman, M. Adda Decker, S.Dupont, B. Picart, J. Tilmanne , M. Alivizatou, L. Hadjileontiadis, V. Charisis, A. Glushkova, C. Volioti, A.Manitsaris, E. Hemery, F. Moutarde and N. Grammalidis (2015)
    Novel 3D Game - like Applications driven by body interactions for learning specific forms of Intangible Cultural Heritage
    in International Conference on Computer Vision Theory and Applications (VISAPP2015), Berlin, Germany, 11-14 Marzo 2015
    (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
  • E. Yilmaz, D. Ugurca, C. Sahin, F.M.Dagnino, M. Ott, F. Pozzi, K. Dimitropoulos, F. Tsalakanidou, A. Kitsikidis, S. K. Al Kork, K. Xu, B. Denby, P. Roussel, P. Chawah, L. Buchman, M. Adda Decker, S.Dupont, B. Picart, J. Tilmanne , M. Alivizatou, L. Hadjileontiadis, V. Charisis, A. Glushkova, C. Volioti, A.Manitsaris, E. Hemery, F. Moutarde and N. Grammalidis (literal)
Pagina inizio
  • 651 (literal)
Pagina fine
  • 660 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#titoloVolume
  • VISAPP 2015 - Proceedings of the 10th International Conference on Computer Vision Theory and Applications (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#pagineTotali
  • 10 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
  • E. Yilmaz, D. Ugurca, C. Sahin - Argedor Information Technologies, Ankara, Turkey. F.M.Dagnino, M. Ott, F. Pozzi - Institute for Educational Technology, National Research Council (ITD-CNR), Italy K. Dimitropoulos, F. Tsalakanidou, A. Kitsikidis, N. Grammalidis - Information Technologies Institute, Centre for Research and Technology Hellas, Thessaloniki, Greece S. K. Al Kork, K. Xu, B. Denby, P. Roussel - Universite Pierre et Marie Curie - Paris 6, Paris, France and University Paris 3 Sorbonne Nouvelle, Paris, France P. Chawah, L. Buchman, M. Adda Decker - Centre National de la Recherche Scientifique, Laboratoire de Phonétique et Phonologie UMR 7018, Paris, France and Phonetics and Phonology Laboratory, LPP- CNRS, Paris, France. S.Dupont, B. Picart, J. Tilmanne - Universite de Mons, Mons, Belgium. M. Alivizatou - University College London, London, UK L. Hadjileontiadis, V. Charisis - Aristotle University of Thessaloniki, Thessaloniki, Greece A. Glushkova, C. Volioti, A.Manitsaris - MTCG Lab, Dep. Of Ap. Informatics, University of Macedonia, Thessaloniki, Greece E. Hemery, F. Moutarde - Robotics Lab, Dep. Of Mathématiques et Systèmes, MINES ParisTech - ARMINES,Paris, France and Signal Processing and Machine Learning Lab ESPCI, Paris, France (literal)
Titolo
  • Novel 3D Game - like Applications driven by body interactions for learning specific forms of Intangible Cultural Heritage (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#curatoriVolume
  • José Braz, Sebastiano Battiato and Francisco Imai (literal)
Abstract
  • The main objective of the EU FP7 ICT i-Treasures project is to build a public and expandable platform to enable learning and transmission of rare know-how of intangible cultural heritage. A core part of this platform consists of game like applications able to support teaching and learning processes in the ICH field. We have designed and developed four game-like applications (for Human Beat Box singing, Tsamiko dancing , pottery making and contemporary music composition), each corresponding to one of the ICH use cases of i-Treasures project. A first preliminary version of these applications is currently available for further validation, evaluation and demonstration within the project. We have encountered a number of issues, most of which derive from the peculiarities of the ICH domains addressed by the project, and many have already been resolved/ The evaluation results are expected to lead to further optimization of these games. (literal)
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