Knowledge-based Representation of 3D Media (Articolo in rivista)

Type
Label
  • Knowledge-based Representation of 3D Media (Articolo in rivista) (literal)
Anno
  • 2010-01-01T00:00:00+01:00 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
  • 10.1142/S0218194010004773 (literal)
Alternative label
  • George Vasilakis; Alejandra Garcia-Rojas; Laura Papaleo; Chiara E. Catalano; Francesco Robbiano; Michela Spagnuolo; Manolis Vavalis; Marios Pitikakis (2010)
    Knowledge-based Representation of 3D Media
    in International journal of software engineering and knowledge engineering
    (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
  • George Vasilakis; Alejandra Garcia-Rojas; Laura Papaleo; Chiara E. Catalano; Francesco Robbiano; Michela Spagnuolo; Manolis Vavalis; Marios Pitikakis (literal)
Pagina inizio
  • 739 (literal)
Pagina fine
  • 760 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#numeroVolume
  • 20 (literal)
Rivista
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#note
  • doi: 10.1142/S0218194010004773 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#numeroFascicolo
  • 5 (literal)
Note
  • Scopu (literal)
  • ISI Web of Science (WOS) (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
  • Vasilakis, Vavalis, Pitikakis: Laboratory for Information Systems and Services, Centre for Research and Technology -- Thessaly Technology Park of Thessaly, 38500 Volos, Greece Garcia-Rojas: Virtual Reality Laboratory, Ecole Polytechnique F´ed´erale de Lausanne CH-1015 Lausanne, Switzerland Papaleo: Department of Computer Science, University of Genova 16100, Genova, Italy Catalano, Robbiano, Spagnuolo: Institute for Applied Mathematics and Information Technologies Via De Marini, 6, 16149, Genova, Italy (literal)
Titolo
  • Knowledge-based Representation of 3D Media (literal)
Abstract
  • In recent years, 3D media have become more and more widespread and have been made available in numerous online repositories. A systematic and formal approach for representing and organizing shape-related information is needed to share 3D media, to communicate the knowledge associated to shape modeling processes and to facilitate its reuse in useful cross-domain usage scenarios. In this paper we present an initial attempt to formalize an ontology for digital shapes, called the Common Shape Ontology (CSO). We discuss about the rationale, the requirements and the scope of this ontology, we present in detail its structure and describe the most relevant choices related to its development. Finally, we show how the CSO conceptualization is used in domain-specific application scenarios. (literal)
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