http://www.cnr.it/ontology/cnr/individuo/prodotto/ID199605
3D models for cultural heritage: beyond plain visualization (Articolo in rivista)
- Type
- Label
- 3D models for cultural heritage: beyond plain visualization (Articolo in rivista) (literal)
- Anno
- 2011-01-01T00:00:00+01:00 (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
- 10.1109/MC.2011.196 (literal)
- Alternative label
Scopigno R., Callieri M., Cignoni P., Corsini M., Dellepiane M., Ponchio F., Ranzuglia G. (2011)
3D models for cultural heritage: beyond plain visualization
in Computer (Long Beach Calif. Print)
(literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
- Scopigno R., Callieri M., Cignoni P., Corsini M., Dellepiane M., Ponchio F., Ranzuglia G. (literal)
- Pagina inizio
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- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#numeroVolume
- Rivista
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#numeroFascicolo
- Note
- ISI Web of Science (WOS) (literal)
- PuMa (literal)
- Scopu (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
- CNR-ISTI, Pisa, Italy (literal)
- Titolo
- 3D models for cultural heritage: beyond plain visualization (literal)
- Abstract
- Digital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts. The first Web extra is a video that highlights the Cenobium project, a pioneering Web system for presenting medieval cloisters and sculptures. The second video presents the results of a study using digital 3D technologies to assess the apparent shape similarity of a bronze statuette and drawings, to evaluate a possible innovative attribution hypothesis. The third video presents a very complex restoration project of a statue severely damaged by a recent earthquake in central Italy. The project made extensive use of ICT technologies. The fourth video presents a hypothesis of the original location of some terracotta statues over the old temple of Luni during the Roman Etruscan period in Italy. The fifth video was produced for a 2010 exposition on the Roman Empire held in Tokyo and shows the potential of new visual technologies for presenting works of art and supporting storytelling. (literal)
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