http://www.cnr.it/ontology/cnr/individuo/prodotto/ID183784
Interactive Remote Exploration of Massive Cityscapes (Contributo in atti di convegno)
- Type
- Label
- Interactive Remote Exploration of Massive Cityscapes (Contributo in atti di convegno) (literal)
- Anno
- 2009-01-01T00:00:00+01:00 (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#doi
- 10.2312/VAST/VAST09/009-016 (literal)
- Alternative label
Di Benedetto, Marco ;Cignoni, Paolo ;Ganovelli, Fabio ; Gobbetti, Enrico ; Marton, Fabio; Scopigno, Roberto (2009)
Interactive Remote Exploration of Massive Cityscapes
in VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage
(literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
- Di Benedetto, Marco ;Cignoni, Paolo ;Ganovelli, Fabio ; Gobbetti, Enrico ; Marton, Fabio; Scopigno, Roberto (literal)
- Pagina inizio
- Pagina fine
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#url
- https://diglib.eg.org/EG/DL/WS/VAST/VAST09/009-016.pdf.abstract.pdf;internal&action=action.digitallibrary.ShowPaperAbstract (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#titoloVolume
- The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#pagineTotali
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
- Titolo
- Interactive Remote Exploration of Massive Cityscapes (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#isbn
- 978-3-905674-18-7 (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autoriVolume
- C. Perlingieri; D. Pitzalis (literal)
- Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#curatoriVolume
- C. Perlingieri, D. Pitzalis (literal)
- Abstract
- We focus on developing a simple and efficient unified level-of-detail structure for networked urban model viewers. At the core of our approach is a revisitation of the BlockMap [CDG*07] data structure, originally introduced for encoding coarse representations of blocks of buildings to be used as direction-independent impostors when rendering far-away city blocks. The contribution of this paper is manifold: we extend the BlockMap representation to support sloped surfaces and input-sensitive sampling of color; we introduce a novel sampling strategy for building accurate BlockMaps; we show that BlockMaps can be used as a versatile and robust way to parameterize the visible surface of a highly complex model; we improve the expressiveness of urban models rendering by integrating an ambient occlusion term in the representation and describe an efficient method for computing it; we illustrate the design and implementation of a urban models streaming and visualization system and demonstrate its efficiency when browsing large city models in a limited bandwidth setting. (literal)
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- Autore CNR
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