Building Archaeological Landscape On-Line: Virtual Rome Web-Lab (Monografia o trattato scientifico)

Type
Label
  • Building Archaeological Landscape On-Line: Virtual Rome Web-Lab (Monografia o trattato scientifico) (literal)
Anno
  • 2010-01-01T00:00:00+01:00 (literal)
Alternative label
  • Pescarin, S. (2010)
    Building Archaeological Landscape On-Line: Virtual Rome Web-Lab
    Multi-Science Publishing Co., Brentwood (Regno Unito), 2010
    (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#autori
  • Pescarin, S. (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#altreInformazioni
  • SBN 978-1-907132-25-4 (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#url
  • http://www.multi-science.co.uk/heritage-digital.htm (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#curatori
  • Marinos Ioannides; Addison Alonzo; Andreas Georgopoulos; Loukas Kalisperis; Andre Brown and Denis Pitzalis (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#affiliazioni
  • eds. Marinos Ioannides, Addison Alonzo, Andreas Georgopoulos, Loukas Kalisperis, Andre Brown and Denis Pitzalis, Essex 2010 (literal)
Titolo
  • Building Archaeological Landscape On-Line: Virtual Rome Web-Lab (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#inCollana
  • Heritage in the Digital Era (literal)
Http://www.cnr.it/ontology/cnr/pubblicazioni.owl#isbn
  • 978-963-8046-99-4 (literal)
Abstract
  • Virtual Rome web-lab, coordinated and directed by Italian National Council of Researches (CNR ITABC) with the cooperation of CINECA, regards the development of VR webGIS applications, both front-end and back-end on line solutions, for the interpretation, reconstruction and 3d exploration of archaeological and potential past landscapes of Rome. It is an open laboratory that regards either 3d web technologies development and ancient territory reconstruction methodology testing. We believe in fact that ancient landscape is a perfect case study, because it needs a complete multidisciplinary and interdisciplinary approach, in order to achieve reliable virtual reconstructions. Moreover we tested an open approach, not only in the development of Open Source solutions, but also in the landscape interpretation and 3d reconstruction process. Thanks to a first sponsorship obtained by Seat Yellow Pages and the Roman Chamber of Commerce (Promoroma), we have developed the first VR on line application: Virtual Rome. Thanks to a crossplatform and cross-browser plug-in, OSG4WEB, based on OpenSceneGraph library, it is possible to explore interactively the entire archaeological territory of Rome, as it appears today, and to switch to the 2nd century AD potential landscape. The 3d navigation allows a continuous exploration: from an holistic vision of the territory (fly) to a detailed investigation of the archaeological sites (walk) (literal)
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